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I like to write so I am writing. Hope this helps somebody.

Thursday, January 12, 2006

Promyvion Mea woes


Black Mage:56 White Mage:53 Warrior:56 Thief:68

This was one of my many attempts at Promathia quests. This was the entrance to Promyvion-Dem. On this day we beat the boss on the very first try. On a different day, we were able to beat the Promyvion-Holla quest.

However, Promyvion-Mea was a very different story. In my other ls Nobodyzangel, I had my first attempt at Promyvion-Mea with some people from the ls. I got their help setting up the quest and at least getting my feet wet with Promyvion. The way to the goal seemed like no problem as long as we followed the commands of the leader, and since I was totally oblivious to any knowledge of the specifics of the quest, I made sure I followed orders. Sure enough we make it to the boss,

That's where the fun ended though. We had a 12 person alliance working and we drew lots or something to see who would go first. We changed up members so that both parties had a fighting chance but the guy who led us there didn't think we could do it since we didn't have animas. Well I still am not sure what animas are, but the other party lost and didn't try it again. We lost 3 times I think that day and finally gave up. That boss seemed impossible.

The next time I went was last Saturday with a group from the ls DivineXtasy which was led by Mav. Well on the way there after the third Memory Receptacle, we got multiple aggroes and had to Escape. Then we complain a little in the ls and we get some help from two other members to come. It was going well again and it looked like we were going to make it but there is this one tight area that offered us a very little chance of running by it without aggro. More than that though, those monsters are faster than us. Every single time we got aggro it wasn't cuz we timed it wrong or something, those monsters can catch you from behind and did. Well, we got aggro again and some people died but we still had a WHM alive and as she was raising us we got aggro again and the whole party wiped. This was very distressing to our whole group. We quit after that.


The last time I did this I went with some JP people that were organizing this in the morning. I went as BLM and surely enough one or two of them spoke some English. Well we had not a very hard time getting to the third receptacle but we did have some tough times with aggro. We had to Escape once. Well then we go back in and the one party member that stayed there on the third level seemed to be fine since he had full hp but it turned out he was asleep. So we Escape again, our leader heads off to Lower Jeuno to pick up one other party member and then we lose our WHM cuz it was late so then I switch to WHM and I send a /shout for a BLM and we get a WAR and we are off to try again.

Things went well right up to that tight area on the fourth floor where I told them we died and everyone got quiet. I was honestly looking at the area and thinking that there was no way to get past all those large monsters. But then one guy sed to make a run for it and then another and pretty soon we were all just booking it to the zone and barely made it, it was kind of funny.

Then we fought the boss, named The Delver. He had an ominous presence to me. I knew he was going to do his Carousel AOE attack and that as WHM I would he hard pressed to keep my melee alive but I shook that off. I wasn't going to relay my fear as WHM to my troops, I shut my mouth drank my Melon Juice and ate my Roast Mushroom and we began combat.

The Delver is a large spaceship looking saucer thing with long legs; it's similar to the Tripod creature that was in the movie War of the Worlds. From the mages standpoint, the thing towers over the melees. It was doing a good bit of damage but I had the healing well in hand. That is, until it did its Impalement ws which does around 500 damage to one character. No problem, I start to cast Cures and the BLM helps with that a bit. Pretty soon we have healing back under control. Then it does it's Carousel move which hits for like 300 damage in an area of effect. Well it didn't affect us mages at all. At this time the creature was like at 30% hit points and it looked like we had a good chance of winning. But the move resets hate and after curing the melees a bit too much I guess, the monster came over to the mages. It hit us once and the WARs were able to Provoke it back, but just then it did another Carousel, which put all of us in the yellow cuz now it was close to the mages. Well little by little with my Cures I kept the WARs alive while they continued to struggle with Provoking it off of us and then the thing did it's Carousel move another time. WHAM! It knocked me and the BLM up against the entrance in a move so ridiculously cheap that I think I would rather try my hand at killing 3 Red Elites from HALO rather than go thru that cheesy set of events again.

Well not only that but since it was just us six, we realized that after we were taken from the battlefield that noone could raise us. We had no other option but to home point. After all we went through we got only one crack at the boss and now had to restart the quest from the beginning to get another crack at the boss. Well we quit. I should have taken a Reraise Earring with me and later I priced it and was worth 60k which is not so much but it would have been a waste to use it since I have no earthly idea how anyone can beat that boss.

Using a 12 person alliance for this is a very good idea not only because you are gonna need the extra party members if you get aggro, but because you need someone to raise you at the entrance to the boss if your party is wiped out.

I learned several things that day, but mostly I learned what CHEESE was.